In this interview, Gareth Skarka reveals the years-long pre-launch journey for “Far West,” describes the moment of inspiration for the world, and shares how his transmedia and collaborative vision for “Far West” influenced his worldbuilding approach.
This is the second update from Joseph Lewis, chief instigator of the collaborative project, “The Drifting Isle Chronicles.” We first heard from Joe when he was introducing the project, which he updated earlier this year. We have since heard from some of the other collaborators on the project, including Charlotte English, Katherine Tomlinson, and MeiLin Miranda. In this update, Joe shares how the project has gone and what the team is up to next!
This is the fifth in a series of interviews regarding “The Drifting Isle Chronicles” shared world project. In this interview, we meet another of the collaborating authors, MeiLin Miranda, who shares her thoughts on DRM, collaborative worldbuilding, and something called an “angler bug.”